It combines some of my favourite things in life – computer games, reading good books and complaining. It is the perfect job really.
But as I was reviewing it struck me that a ten point scale when it comes to games really needs some explanation. What does it mean for a game to get a one versus a ten? Is it just some arbitrary number based on just how much hate I can muster for a game?
Then I came up with this.
- This isn’t a game, its a trojan. It will actually damage your system. This is an automatic score for games like Pool of Radiance Ruins of Myth Drannor.
- While this game won’t damage your system, it is so broken that it is essentially unplayable. Think Big Rigs over the Road Racing. It is an automatic 2.
- This game makes a lobotomy seem attractive. I am not going to name examples, because I don’t want to drag up traumatic memories. Damnit Japan…
- This game is just bad. Some enjoyment could be derived from it without being an awful human being – but it is one of those games it is more fun to read about than play. Think about Sonic 3D Blast.
- Mediocre. If you are a fan of the genre it might be worth buying, but it is basically forgettable and not fun enough to make it cool. For examples, did I mention the games are forgettable?
- Good-ish. The game isn’t great by any means but it has its moments. The original Neverwinter Nights, without the mods, gets this score. It wasn’t a bad game, but it took user created content to make it really worthwhile.
- Genuinely good. The game is fun to play, and worth getting as a time waster. It isn’t a game changer in any way, and there are better games within the genre, but it is competently executed and just plain fun.
- This game is a blast if you are a fan of the genre – and if you aren’t it is still a good argument for its genre, though it probably won’t convert you. Think Fable II.
- You will enjoy this game. It is not an automatic classic, but it is everything it should be. Blizzard releases a lot of these.
- A classic. Starcaft, Tetris, Tron etc…